The entity.qc has been cleaned and modified by myself to make it easier to read 
within the editor and so that the sizes better represent the actual model size in 
game, making it easier to place entities exactly where you want the without having 
to go back an forth from game to editor. 

Open entities.map to see how game entities match thier editor representation.

The orginal entity.qc file is also included in "scripts/qc files" if you prefer the
id default sizes and colors.

All other .qc files have been orginized but not modified.